The Universim aims to unleash you upon the universe with the powers of a god to begin forging your galactic empire in the stars. The ability to play as a god gives you unparalleled power, but unlike other god-games, you cannot interact directly with your population in the game. However, you can influence their decisions and change the way in which your civilization evolves. It is up to you to decide which technology path they follow and what kind of research they undertake-you have the power to shape their future. Instead of taking control of a static game world that awaits your every command, life will go on as you would expect. You are effectively taking control of a living simulation.
Imagine building your own world and inhabit them with your own people. Play like a god over a universe with many worlds. Imagine Civ5 on steroids and Galaxy Trader mixed with Sim City building strategy. All in one game? - Well.. here it is .. it is called The Universim The Universim is a next generation Planet Management God - Game in development by Crytivo Games and designed by Alex Koshelkov.
The Universim aims to unleash you upon the universe with the powers of a god to begin forging your galactic empire in the stars. The ability to play as a god gives you unparalleled power, but unlike other god-games, you cannot interact directly with your population in the game. However, you can influence their decisions and change the way in which your civilization evolves. It is up to you to decide which technology path they follow and what kind of research they undertake-you have the power to shape their future. Instead of taking control of a static game world that awaits your every command, life will go on as you would expect. You are effectively taking control of a living simulation.
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Call me nostalgic, old fashioned or retro.. I don't care. I have a weak spot for pixelated fanatsy games, Castlevania, Zelda, Metroid.. early Final Fantasy. I just lap it up. So when I saw the Heart Forth, Alica project on Kickstarter I knew this was my chance to play part in developing one of those (in my mind) epic games. "Heart Forth, Alicia".. ..is a '90s-inspired Metroidvania RPG about a young wizard on her journey to stop a Spirit from consuming her homeland.
At Heart Forth, Alicia's core is an ode to the classics. Remember the electrifying gameplay of Castlevania: Symphony of the Night, the expansive worlds of the Zelda games, and the rich, engaging story of Xenogears? This game is crafted in the spirit of those great adventures of the '90s. The story unfolds amidst the repercussions of centuries worth of struggle, strife, and bloodshed between cultures, races and worldviews. But above all else, it's an epic Metroidvania RPG that combines timeless 16- and 32-bit gameplay, modern mechanics, and a set of unique, intertwining stories to take you on a fantastic journey
Mythica is an epic fantasy following the exploits of Marek, a slave girl destined to be a great wizard, and her team of adventurers. A Quest for Heroes Stuck in a life of indentured servitude, Marek dreams of becoming a wizard. When she meets a beautiful priestess, Teela, in need of help, Marek escapes her master and puts together a team of adventurers - including Thane the warrior and Dagen the half-elf thief – and embarks on an epic quest to free Teela’s sister from orcs and ogres. After raiding the orc camp, the group learns that Teela’s sister has been taken into the mountains by a giant ogre. Escaping hellhounds and dragons on their dangerous journey, the team find themselves hopelessly outmatched by the man-eating ogre, and must unite all their talents to free the prisoners and escape with their own lives. Nicola Posener plays Teela, a priestess of the Order of Ana-Sett. Arrowstorm fans will recognize her from her starring role in Dawn of the Dragonslayer, while she has also starred in several British films and TV series, including Disney's House of Anubis. We're a small group of independent filmmakers who love making movies, and have been at it for about a decade. It's our full-time job, and every film we have made has received worldwide distribution. We do pretty much everything ourselves, from conception to financing to production to securing distribution. We love fantasy and science fiction and know there's others out there like us, who we aim to please. A digital card and board game of heroes and high-adventure set in the fairy-tale animal kingdom of Armello!As computer and video games go; this game 'Armello' is awesome! - You get to play animal human hybrids in a medieval setting. I saw this project on kickstarter and just had to back it, because I want to play it, so bad! The King, once Armello's wise and benevolent ruler, has fallen ill to a dark and mysterious force known only as the Rot. Slowly eating his body and soul, the Rot twists him deeper and deeper into madness. In response, Armello's Great Clans have called forth their Heroes to claim the throne of Armello; and this is where you start your adventure, Hero As a 'Hero' from one of the Great Clans of Armello, you'll quest, scheme, explore, vanquish monsters, perform the Mad King's royal edicts and face off against other players with one ultimate end goal in mind — storming the palace and becoming king or queen of Armello! There's no boring down time in Armello. After you hit the 'End Turn' button you'll be busy equipping items, recruiting followers and purchasing talents in your hero's unique talent tree. Maybe you're playing cards to the board as Perils for other heroes to stumble into or perhaps you're playing cards to strike up temporary allegiances... they're always temporary.
The truth is, we all lie - and by "we," we mean everyone! A well functioning society relies on mutual trust. When public trust begins to erode, the regular order can fall apart. This project hopes to encourage greater understanding for human flaws and suggest ways we can all improve our behavior to strengthen the society we live in. I came across this Kickstarter Project when browsing the staff picks. I was intrigued by the subject. The film “(Dis)Honesty – The Truth About Lies” examines the human tendency to be dishonest, it seems to be a regular part of the world we live in and the news we read. But the truth is that beneath the surface of the scandalous headlines, cheating is not just happening on a newsworthy scale, it’s happening in small ways everywhere. Yael Melamede and Dan Ariely from Salty Feature Productions are to explore this further. From ticket-fixing in our police departments to test-score scandals in our schools, from our elected leaders’ extra-marital affairs to financial schemes undermining our economy, dishonesty seems to be a ubiquitous part of the news. But it’s not just true in the headlines – we ALL cheat.
Not Knot: Cable organiser & headphones protectorWhy? well because Blue Marmalade are a local Edinburgh design company. And it was cheap to invest. The product is OK, not really something that was amiss in my life though.
Commuter X4 - The wearable, fibre optic bike lightAfter I have backed the Scrooser on Kickstarter, I decided that I needed to ensure that when using it I was safe on the road. Reflective jackets and armbands et al, are not my thing per se. I wanted to be seen and not become a full beacon. The COMMUTER X4 is a wearable, fibre optic rear bike light that helps drivers judge distance, width and speed of road users on bikes, scooters and motor cyclists. It is made by a company called Veglo The COMMUTER X4 won 2nd place in the British Inventors’ Project at the Gadget Show Live 2014!
THE SAND STORM (沙尘暴) is a dystopian science fiction film set in the not-too-distant future. It is a low-fi sci-fi short, shot and made in (mostly) China, telling the story of a city on the brink of a water shortage through the eyes and interactions of four main characters: a woman, a man, a lover, and a water smuggler. Originally billed as a secret film filmed in China, with the dissident artist Ai Weiwei. Who plays a small part as "The Water Smuggler" - after a court case and settled disagreement the billing had to remove the emphasis on the artist himself and focus on the film instead. Jason Wishnow a film-maker who has for years been the video manager for the popular micro-talk site and world-famous summit - TED. Wishnow knew Ai Wei Wei's story well - while he was working for TED; a secret Ai Wei Wei TED talk was smuggled to him, for presentation at the 2011 summit. Wishnow left his role at TED at 2013 and flew over to Beijing. During his stay a meeting with the artist was made possible, and an hour into a philosophical conversation, Ai Wei Wei leaned over and asked - "So, what can we do together?". Wishnow did not miss the opportunity and pitched a short story he had been playing around with. A science fiction story: The Sand Storm. There won’t be any WARS OVER WATER for at least a decade, but this film will show the human turmoil affected by it.
Incredibly talented industry professionals in Beijing, London, Shanghai, Los Angeles, San Francisco, and New York have made this film a reality. This is a story-driven post-apocalyptic video game set in Eastern Europe, 2026. Single-player 2D interactive novel deeply rooted in psychology. Their Kickstarter promises a lot. Check out their official website! Imagine you are one of the last surviving members of the human race. After all your family and friends were lost in the struggle with an invisible foe, it is solely up to you to slowly crawl back from the depths of hell, against all odds. In 2026, 11 years after the global apocalypse our Russian protagonist – played by you – is forced to abandon his underground shelter for the very first time after the disaster, beginning the journey that will change his life forever. Prepare for a world of pain and struggle in this single player story-driven interactive story game with rich plot branching and moral dilemmas. Let the plot unfold according to your mental focus and your survival priorities. Playing the game you’ll first and foremost have the impression that you’re reading an engrossing book, with lifelike characters, plausible story, complex lore and all other characteristics that define a solid reading experience. However, there will be a multitude of factors influencing your sensory perception like background ambience and dynamic illustrations. Moreover, every chapter will feature a unique concept artwork and you will also have a map and access to your inventory. The story will present you with moral dilemmas which you’ll be required to resolve based on your gear, social standing, health, location and survival situation. All in all, it’s a new dimension of reading and a new type of book.
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This is mostly about the crowdfunding projects that I have backed on Kickstarter. I also have some gadgets and thoughts that I like to share Archives
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